Puerto Rico is a German-style board game designed by Andreas Seyfarth, and published in 2002 by Alea in German, by Rio Grande Games in English, by Grow in Brazilian Portuguese, and by Κάισσα in Greek.
Puerto Rico is one of the highest rated games on Board Game Geek.
Each player uses a separate small board with spaces for city buildings, plantations, and resources.
Shared between the players are three ships, a trading house, and a supply of resources and doubloons (money).
The resource cycle of the game is that players grow crops which they exchange for points or doubloons.
The player with the token begins the round by choosing a role and taking the first action.
Players earn victory points for owning buildings, for shipping goods, and for manned "large buildings." Each player's accumulated shipping chips are kept face down and come in denominations of one or five.
This prevents other players from being able to determine the exact score of another player.
Goods and doubloons are placed in clear view of other players and the totals of each can always be requested by a player.
Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities.